﻿using System;
using UnityEngine;

namespace UniRx
{
	// Token: 0x02000459 RID: 1113
	internal static class YieldInstructionCache
	{
		// Token: 0x04000CFA RID: 3322
		public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();

		// Token: 0x04000CFB RID: 3323
		public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
	}
}
